Eng
Vera Uberti2024Multimedia Artist
Biography / Statement

Vera Uberti (Brazil, 1964) is an artist who works with multimedia languages, with a particular focus on the immersive and fruitive dimension of her works and on the themes of social and environmental awareness.

The projects created in over twenty years of research are collocated in this direction, they are aimed at the contamination between disciplines: especially performance, light and sculptural installation, at the critical use of the mechanisms of fairy tales and of the collective imagination, at a dynamization of the perceptive and fruitive potential of the public, often producing large exhibition itineraries in collaboration with international artists and producers.
The artist often becomes a director and her language acts as a common thread and narrative undercurrent of the project itself which is made up of complex audio-video installations, using light art and experimenting with the relationship between environment, medium and message.

After attending the course in Visual Arts at the Armando Alvares Penteado Foundation – FAAP in San Paolo, Brazil, and obtaining the FAAP Annual Art Awards in 2003 for the artistic installation Refletir, in 2004 he obtained the Chamex Arte Istituto Jovem Award at Tomie Ohtake. The projects Reciclar and No metro are date back to these years and they aimed at focusing attention on the user and inviting him to a complex reflection on social and environmental issues.

In 2006 she moved to Italy, where she attended the two-year master’s degree in Extraordinary Landscapes. Art and Architecture at the Milan Polytechnic. In 2007 he refined his training by taking part in an internship at Cittadellarte-Fondazione Michelangelo Pistoletto in Biella. During this period, thanks to the support of Ermenegildo Zegna’s company, she created the project Perunfilo – il gioco di nonno Gildo, a board game made up of cards with images of urban and natural landscapes that consist of inviting people to build their ideal city on the board, choosing cards from the deck. This work received an international award in Australia.

Having moved to Brescia, from 2009 to 2012 she collaborated with the public administration and carried out various works in the city’s public spaces, such as I Love my City, I Sette Peccati, Genesis and Wonderland: wide-ranging projects, with a public and urban nature, open to a composite and multi-level fruition, created in collaboration with young and emerging artists from the area, with a view to an operation of involvement, awareness and collective dialogue.

Since 2010, she has started a fruitful collaboration with the Sesc cultural center in San Paolo, Brazil, bringing the Arte Povera collection from the MART Museum in Rovereto, curated by Gabriela Belli. In 2012, still at the Sesc, he conceived and produced the exhibition project Pinoquio, uma bela arte! In 2013, she collaborated with the MUBA – children’s museum in Milan, bringing the exhibition Proibido Não Tocar- Bruno Munari to the Sesc.

From 2014 to 2018, she collaborated with Areadocks, a renowned concept store in the Brescia area, as artistic director and she developing the Artisti in Cantiere laboratory, which involved young people and emerging artists in the creation of environmental installations such as Copacabana, L.O.V.E., Scatole Nere, La Rosa Verde and others.

In recent years, the formal and constructive complexity of the projects gave birth to installations with monumental urban scale, real immersive and experiential contemporary scenarios with great cultural and tourist impact, such as In Wonder(is)land, Stravaganze Imperiali, Porta Segreta and Reflexos ( in)versos, produced both in Italy and Brazil, in a tight and lyrical dialogue between the public and the landscape.

Since 2022, she has been a professor of the Multimedia Design course at the Santa Giulia Academy of Fine Arts in Brescia: also in this direction, she has worked with students on new project proposals such as Borea Lights, created in 2023.

Her research continues coherently in the path traced at the beginning of 2000, positioning itself as a laboratory and visual construction site open to collaboration and active enjoyment by the community.